“Saving Face” is an augmented reality glasses app that leverages social networks, facial recognition algorithms and cloud infrastructure to automagically recognize and remember people. It merges linked data from social networks and live augmented reality to provide a layer of data over your social interaction. This was a super-quick & dirty hack that we threw [...]
Category Archives: cool
the begginnings of a game theory engine — axelrod’s tournament 2.0
Heres some work I threw together last night in preparation for doing an ICP in Computational Economics, I threw together a quick python script for having strategy bots wage repeated battle over programmable games. It sounds a lot more interesting than it really is. Example Game: def prisoners(): “”" Prisoners Dilemma with delta = 0.95 [...]
the knowledge economy of world of warcraft + other lectures by JSB
Here are a couple of lectures that I ran across while checking out Stanford’s Entrepreneurship Corner. They share a lot in common with the FlowOS we’re building at yuanfen flow. 5 minutes – The Knowledge Economy of World of Warcraft 5 min – The old institutions are broken 2 minutes – Shaping Serendipity Wiki Entry [...]